Craps Definitions

craps casino diceAny Craps - a bet that the next roll will be 2, 3, or 12. This bet pays 7:1 and has a house edge of 11.1%

3-way craps - a bet made in units of 3 with one unit on 2, one unit on 3, and one unit on 12. This is a horn bet without the bet on 11

Any seven - a bet that the next roll will be 7. This bet pays 4:1 and has a house edge of 16.7%

Big 6 - a bet that a 6 will be rolled before a 7 comes up. This bet pays even money, and has a house edge of 9.1%. A place bet on 6 pays 7:6 but is identical otherwise. The place bet is preferred, having a house edge of 1.5%

Big 8 - a bet that an 8 will be rolled before a 7 comes up. This bet pays even money, and has a house edge of 9.1%. A place bet on 8 pays 7:6 but is identical otherwise. The place bet is preferred, having a house edge of 1.5%

Buy Bet - giving the house a 5% commission in order to be paid correct odds for a place bet. The buy bets on 4 and 10 allow the player to reduce the house edge from 6.67% to 4% on these bets. Some casinos collect the commission only on winning bets, while others collect it at the time the bet is made

gambling casino girlCome Bet - a "virtual pass line bet"; a bet made after the come out roll but in other respects exactly like a pass line bet

Come Out Roll - the first roll of the dice in a betting round is called the "come out" roll. Pass bets win when the come out roll is 7 or 11, while pass bets lose when the come out roll is 2, 3, or 12. Don't bets lose when the come out roll is 7 or 11, and don't bets win when the come out roll is 2 or 3. Don't bets tie when the come out roll is 12 (2 in some casinos; the "bar" roll on the layout indicates which roll is treated as a tie)

Contract Bet - a wager that can not be removed, reduced or taken down once it is made. It must remain until it is won or lost by the player. Note that this applies for the original bets made on the pass line and come-point numbers

Dice Pass - the dice are said to "pass" when the shooter rolls a 7 or 11 on the come-out roll. The dice "don't pass" when the shooter rolls a 2, 3, or 12 on the come-out. If the come-out roll is a 4, 5, 6, 8, 9, or 10, this roll sets the "point", and the shooter continues to roll until the point is rolled again or a 7 is rolled. If the shooter rolls the point before rolling a seven, the dice pass. If the shooter sevens out, the dice don't pass and the shooter loses control of the dice. NOTE: in this context, "pass" does NOT mean that the dice to given to the next player. Control of the dice is transferred only when the shooter "sevens out" or when the shooter has completed a game and no longer wishes to roll the dice

Don't Come Bet - a “virtual don't pass bet"; a bet made after the come out roll but in other respects exactly like a don't pass bet

Don't Pass Bet - a bet that the dice will not pass. This bet can be placed only immediately before a "come out" roll. One result (either the 2 or the 12, depending on the casino) will result in a push. House edge on these bets is 1.40%. A don't pass bet can be taken down, but not increased, after the come-out roll

Double Odds - an odds bet that is about twice as large as the original pass/come bet. Some casinos offer higher odds, such as 5X or even 10X odds

Even-Money Odds - a wager that pays back the amount of the wager plus the original wager

Field Bet - a bet that the next roll will be 2, 3, 4, 9, 10, 11, or 12. This bet pays even money for 3, 4, 9, 10, and 11, and usually pays 2:1 for 2 or 12. Some casinos pay 3:1 for either the 2 or 12 (but not both), and some casinos may make the 5 instead of the 9 a field roll

Free Odds - a wager that is placed behind the pass line bet or the come bet that is paid off at the true odds

Hand - the total number of rolls that a player has before passing the dice to the next player

Hard Way - a bet on 4, 6, 8, or 10 that wins only if the dice show the same face; e.g., "hard 8" occurs when each die shows a four

Hop Bet - a bet that the next roll will result in one particular combination of the dice, such as 2-2 (called a "hopping hardway") or 3-5. 2-2, 3-3, 4-4, and 5-5 are paid the same as a one-roll 2; other hop bets are paid the same as a one-roll 11

Horn Bet - a bet that the next roll will be 2, 3, 11, or 12, made in multiples of 4, with one unit on each of the numbers

Horn High Bet - a bet made in multiples of 5 with one unit on 3 of the horn numbers, and two units on the "high" number; e.g., "$5 horn high eleven": $1 each on 2, 3, 12, and $2 on the 11

Lay Bet - a bet that a particular number (4,5,6,8,9, or 10) will NOT be rolled before a 7 comes up. The casino takes 5% of the winnings on these bets. The 5% commission is usually taken up front, but some casinos take the commission after the bet wins

Lay Odds - after a point has been established, the don't pass bettor can place an additional odds bet that will win if the original don't pass bet wins. The odds bet is paid at the correct odds for the point, and is a fair bet with no house edge. This also applies to a don't come bet. Making this bets is referred to "laying the odds" for your don't bet

Line Bet - a bet on the "pass line" or the "don't pass line" is called a "line" bet. These bets are placed at the beginning of the game, before the "come out" roll. The shooter is required to make a line bet in order to shoot the dice

Odds Off - odds bets that are "not working". Odds bets can be called "off" by the player at any time, but are left on the felt until the bet is resolved. Also, come odds bets are usually "off" during the come out roll, unless the bettor asks to have the odds bets "working". Come odd bets that are "off" will be returned to the player if the line bet loses on the come out roll. Don't come odds generally work on the come-out roll

Pass Bet - a bet that the dice will pass, also known as a "pass line" bet. This bet is generally placed immediately before a "come out" roll, although you can make or increase this bet at any time. House edge on this bets is 1.41%

Place Bet (to win) - a bet that a particular number (4, 5, 6, 8, 9, or 10) will be rolled before a 7 comes up. These bets are paid at slightly less than correct odds, giving the house an edge of 1.52% on 6/8, 4% on 5/9, and 6.67% on 4/10

Place Bet (to lose) - a bet that a 7 will be rolled before the number you are placing (4,5,6,8,9, or 10) comes up. The casino requires you to lay slightly more than the correct odds, giving the house an edge of 3.03% on 4/10, 2.5% on 5/9, and 1.82% on 6/8

Point - if a 4, 5, 6, 8, 9, or 10 is rolled on the come out roll, then this number becomes the "point". The shooter must roll the point again, before rolling a seven, in order for the dice to "pass". A "come point" is just the number that is serving as a point for a come bet

Put Bet - 1. A bet made on the pass line after the come out roll. This is not recommended, as 45% of your pass line wins are made on the come-out roll. 2. A bet made directly onto a come point number. E.g., "Put $5 and $10 odds on the six." Not recommended for the same reasons given in 1

Right Bettor - a player who bets that the dice will pass

Roll - one complete sequence in which the shooter wins or loses

Seven Out - when the shooter rolls seven after a point has been established. Control of the dice is transferred to the next shooter. Another term for this is "miss out." You will sometimes hear players call this something else, but we can't print those things here. This is often incorrectly called "crap out"

Shooter - the player who is rolling the dice. The shooter must place a "line" bet ("pass" or "don't pass") in order to be eligible to roll the dice. Of course, the shooter can place other bets in addition to the required "line" bet. Most shooters (and players) tend to play the "pass" line. Note that shooters who make "don't pass" bets are not betting against themselves, they are simply betting that the dice will not "pass"

Single Odds - an odds bet that is about as large as the original pass/come bet. Some casinos allow "double odds", or even larger odds bets.

Take Odds - after a point has been established, the pass/come bettor can place an additional odds bet that will win if the original pass/come bet wins. The odds bet is paid at the correct odds for the point, and is a fair bet with no house edge

Throw - one toss of the dice

True odds - the statistical probability of an event actually happening

Two Ways - a phrase appended to a hardway or proposition bet to indicate that the player is betting one chip for the dealers along with his own bet. A $2 bet two ways is $1 for the player and $1 for the dealers; a $6 bet two ways is $5 for the player and $1 for the dealers; a $10 bet two ways is $5 for the player and $5 for the dealers. E.g., "Hard 6, two ways" or "Two-way hard 6."

Working - bets that are "live" (i.e., can be resolved with the next roll) are said to be working. Generally, place bets, buy/lay bets, and come odds bets do not work on the come-out unless you tell the dealers to "make them work." All other bets (e.g., hardways) work unless you call them "off" (i.e., tell the dealers you do not want them to "work")

World Bet - a bet that the next roll will be 2, 3, 7, 11, or 12, made in multiples of 5, with one unit on each of the numbers

Wrong Bettor - a player who bets that the dice will not pass


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